Reimi Sugimoto (
failedhandjob) wrote2017-06-12 12:06 am
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Entry tags:
persona;;
☸ Orias Reimi Sugimoto | ???
Weak: Dark | Strong: Light
BASIC ATTACKS:
▶ Slap (Inflicts a very small amount of physical damage to one enemy.)
▶ Kouha (Inflicts a small amount of Light damage on one enemy.)
BUFFER STYLE
▶ Tarukaja (Doubles an ally's Attack power.)
▶ Rakukaja (Doubles an ally's Defense.)
▶ Sukukaja (Doubles an ally's Speed.)
▶ Dia (Recovers a small amount of HP to one ally.)
NEGOTIATOR STYLE
▶ Tarunda (Halves an enemy's Attack.)
▶ Rakunda (Halves an enemy's Defense.)
▶ Sukunda (Halves an enemy's Speed.)
NAVIGATOR BATTLE-ONLY SPELLS
▶ Distraction ( Allows allies to escape from battle successfully by distracting the enemy. What this is depends on the Navigator.)
▶ Anticipate (Predicts the target of the enemy's next attack. Does not take up a turn, once per battle.)
▶ Scan (Reveals one strength or weakness of any one foe. Navigator decides which one)
NAVIGATOR BATTLE AND NON-BATTLE SPELLS
▶ Surf (Allows the Navigator and targets to walk over water for a short time.)
▶ Fetch (Draws a small object towards the target)
▶ Jump (Doubles an ally's jumping height.)
▶ Dash (Doubles an ally's movement speed.)
SPECIAL NAVIGATOR SPELLS
▶ CommLink (Allows the Navigator to communicate telepathically with other Persona users nearby)
▶ Heart Pulse (Allows Navigator to see a Heart Soul Color, and track Fighters more efficiently.)
▶ Splash (Allows Navigator to breathe underwater for 10 minutes)
DUAL PASSIVE
▶ Boost (Attacks are 25% more effective)
▶ Dodge (Doubles evasion against attacks.)
▶ Stone Feet (25% less chance to be knocked down from a knockdown or a critical hit)
▶ Counter (10% chance of repelling Physical attacks)
Weak: Dark | Strong: Light
BASIC ATTACKS:
▶ Slap (Inflicts a very small amount of physical damage to one enemy.)
▶ Kouha (Inflicts a small amount of Light damage on one enemy.)
BUFFER STYLE
▶ Tarukaja (Doubles an ally's Attack power.)
▶ Rakukaja (Doubles an ally's Defense.)
▶ Sukukaja (Doubles an ally's Speed.)
▶ Dia (Recovers a small amount of HP to one ally.)
NEGOTIATOR STYLE
▶ Tarunda (Halves an enemy's Attack.)
▶ Rakunda (Halves an enemy's Defense.)
▶ Sukunda (Halves an enemy's Speed.)
NAVIGATOR BATTLE-ONLY SPELLS
▶ Distraction ( Allows allies to escape from battle successfully by distracting the enemy. What this is depends on the Navigator.)
▶ Anticipate (Predicts the target of the enemy's next attack. Does not take up a turn, once per battle.)
▶ Scan (Reveals one strength or weakness of any one foe. Navigator decides which one)
NAVIGATOR BATTLE AND NON-BATTLE SPELLS
▶ Surf (Allows the Navigator and targets to walk over water for a short time.)
▶ Fetch (Draws a small object towards the target)
▶ Jump (Doubles an ally's jumping height.)
▶ Dash (Doubles an ally's movement speed.)
SPECIAL NAVIGATOR SPELLS
▶ CommLink (Allows the Navigator to communicate telepathically with other Persona users nearby)
▶ Heart Pulse (Allows Navigator to see a Heart Soul Color, and track Fighters more efficiently.)
▶ Splash (Allows Navigator to breathe underwater for 10 minutes)
DUAL PASSIVE
▶ Boost (Attacks are 25% more effective)
▶ Dodge (Doubles evasion against attacks.)
▶ Stone Feet (25% less chance to be knocked down from a knockdown or a critical hit)
▶ Counter (10% chance of repelling Physical attacks)